joystick_vpos(id);
Argument | Description |
---|---|
id | The id of the joystick (1 or 2). |
Returns: Real
This function will return the position of the v-axis of the joystick/gamepad with the given id, with the value being somewhere between -1 and 1. See the image below for the relationship between the different axes
of rotation that are accepted. The id can be either 1 or 2 as GameMaker: Studio only accepts input from a maximum of two joysticks/gamepads.
NOTE: This function is only available for Windows.
vv += spd * joystick_vpos(1);
The above code uses the returned value of the joystick_ypos function to set a variable within the instance.